UX gym day 4
Day 4 theme was "Design for systems". We looked at a bunch of UI elements and how to use them to make user experience more inviting and as stress-less as possible. We also looked at common obstacles such as unpredictable canvas size or constricted view port and how to deal with them - - following breakpoint rules , - following edge based rules - scaling - stack and scale - recommended minimums - hinting A big portion of the day we dedicated to working on our prototypes.